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Ye Olde Rules of Conduct
Last modified by tooolde at 05/14/2008 05:03 PM.
Originally created at 11/09/2007 02:30 PM.
Ye Olde Rules of Conduct
Ye Olde Standards of Conduct

Standards of Conduct exist to benefit the playing experience of every guild member. They are not intended to interfere with how anyone plays the game but are meant to create a healthy, cooperative atmosphere for all.

 

If all else goes unread, the following mantra distills the Ye Olde Code of Conduct: “Give first, take second.” In every way possible, the most valued members in Too Olde have always been the most sacrificial, and have made every attempt to put guild success over personal gain.

 

Ultimately, Too Olde wants to be a guild for folks that enjoy WoW while playing with folks that they enjoy playing with. Many of us may very well be friends in real life, or could be, while others perhaps not necessarily. Regardless, if we stick to the Olde Standards of Conduct we should all get along, all continue to enjoy the game and reach our goals, together.

 

Bannable Offenses/Membership Status:

 

Too Olde is proud to state that without question, banning a guild member is the last possible resort- and can only be done so by an Elder or the Guild Master. That said, the following offenses are not tolerated:

 

1) Any derogatory language used in reference to any race, religion, creed, sex or minority group

2) Any shouting, demeaning, insulting or abusive language construed as taking away from another guildee’s playing experience

3) Any attempt to cheat, steal from or otherwise undermine party, quest or raid success, including but not limited to denying guildees of items otherwise determined to be theirs as a result of fair play

4) Any behavior consistently reported and determined to be harmful to the Too Olde brand as represented within the Blade’s Edge server, forums or website

5) Too Olde no longer maintains a strict NO RETURN policy, if a guildie obtains permsion from an elder or higher and states his/her reason for leaving in a forum thread in Guild Discussion then they may be re-admitted. The GM may re-admit any guildie Gkicked or having left in the past before this rule was changed, if the circumstances merit.

6) Any behavior that calls into question and directly defies Too Olde’s primary recruiting rule- All Too Olde Guildees are adults

Disputes:

Whenever groups assemble with different backgrounds and expectations for the game, disputes are likely to occur; either due to actual events or personal perceptions. Although unavoidable and often predictable; these disputes must be handled correctly by all concerned.

1) Any guild member that has an issue with another guild member will discuss and attempt to resolve that issue with the corresponding guild member privately. Use of guild chat, party chat or raid chat for this purpose is unacceptable. If the issue is not resolved, contact an officer in game or via in-game mail and describe the issue. Actively attacking any guild member in Guild, Party or Raid chat will not be tolerated.
2) Guild leadership will make great efforts to resolve any disputes; however, the best interests of the guild will always be the first priority.

3) Unless and until at which time multiple documented, evidenced complaints have been lodged against a guild member, the offending guildee will not be considered for removal.

4) Any attempt to provide guild leadership with an ultimatum regarding leaving the guild unless another guild member is removed will not be considered, as all guild members are given equal access within the Too Olde guild.

Instance Etiquette

For many, instances are the best part of WoW. Five or even twenty five players sharing a common goal and experience can be incredibly enjoyable. Keep the following thoughts in mind when instance running:

1) Validate that all party members are ready before pulling mobs
2) After a wipe, do the death run with other party members. This goes towards guild camaraderie and fair play. Don’t rely on resurrecting classes to run and resurrect you unless you have coordinated with the player in advance.
3) Be polite about loot. Always discuss before needing. Only need if you can use.
4) If someone has joined your party specifically to help you complete an instance, be sure to thank them. This may seem obvious to most, but to some it is not.
5) Do not loot in combat. Everyone does it accidentally on occasion, but as a rule it should not happen.
6) If you come across a resource node (herb/mine/skin) be sure to ask who else has the profession and agree on an equitable means to decide who gets the node.

7) Be polite and cordial with guildees and puggies, there is no valid reason or rationale for unkind actions toward other players, including shouting or abusive language.

Raid Etiquette

Like regular instances, Raids can be a lot of fun for all involved. When raiding, please adhere to the following guidelines:

1) Vent is required. Guildees who do not use vent will not be allowed to participate in a raid.

2) Threat management addons are required. Guildees who do not use Omen, KTM Threat Meter or another comparable addon will not be allowed to participate in the raid.

3) Guildees that signup for raids in advance, via the website, will be given priority for the raid group. If your class is in high demand (such as tanks and healers), advanced signup is even more vital as raid planners need to know far in advance if they will have all classes necessary to do the run.

4) Be on time. It is inconsiderate to make other raid members wait while you finish battle grounds, instances or quests.

5) Be patient and understand that sometimes life gets in the way, and to the best of a guildee’s ability they will be available as much as possible.

6) Do not spam damage/healing meters to raid/guild chat. These numbers are relevant only to the guild leadership to gauge whether or not the team has the required combined dps to down a boss. Everyone has the ability to download and privately view and privately share a damage mod if they desire to do so. Each raid members’ goal should be a successful run, not individual statistics.
7) Listen to the raid leader. They control the pace and tactics. If you disagree with either, let them know privately, after the raid.

8) Do not speak on vent during combat. Only the Raid leader should be speaking on vent during combat except for short, relevant comments such as “I’m down/dead”, “we have adds”, etc. When not in combat, have some fun and speak up! Raiding should be about socializing as much as conquering.

Guildee Assistance

All guild members should make the effort to assist fellow guildies when possible. Ultimately, it is the responsibility of the individual to level, not the guild to level the individual. If you desire assistance from your guildmates:

1) Give notice. People are much more likely to assist if you say “can you help me with <insert request here> some time this week?” If yes, then arrange a time. Guildees can embarrass themselves with the unwarranted expectation that any request for another’s time in guild chat will immediately result in assistance. In reality, all players have their own schedule and goals and players that ask for help must understand this.
2) Do not expect to be power-leveled. If you are in a zone or instance that is too high for you, go to a zone/instance more suited to your level.
3) Do not be upset if players do not want to “run you through and instance”. Don’t underestimate the experience gained from running an instance with guildees or a pug of your own level. That is how you learn to effectively play your character in an instance.
4) Never ask for gold in guild chat.
5) Do not use guild chat to sell items. If you link an item and ask if anyone can use, it is assumed it is for free.
6) When crafting for guildees, charge for mats if you need to, but never for the skill.
7) Always try to give more help than you receive .

Guild Chat

Guild chat is for fun, socializing, event planning…whatever. It is not a place to antagonize, bait or otherwise bring drama to the guild. Offensive language or behavior is not acceptable and we need to be understanding of boundaries. If someone has taken offense to something you said in guild chat but you believe it not to be, speak with an officer privately and the issue will be resolved…privately.
Special thanks to Skullmachi for all of his inputs/insights into the Too Olde Rules of Conduct!

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